Our Mission Statement:
Indie Game Riot is committed to ‘Starting a Riot’ for indie games and their developers by helping raise awareness around the gaming community, ‘Enabling the Evolution’ by encouraging developers to create more and to become better at their craft as well as providing them with feedback and helpful resources, and by helping to strengthen the indie game community’s supportive spirit by providing as much positivity as possible, all the while, maintaining the highest degree of ethics and transparency in all we do.
Indie Game Riot is a podcast hosted by three people with a passion for the indie game community. We’re starting a RIOT to gain attention for indie games and their developers, spotlighting quality games for listeners and by entertaining the hell out of your ears. Every week, Josh, Rev, and Tek, give you your “Indie News Injection” of new things that are happening within the indie community, talk about outstanding fully released games in “Starting the Riot”, showcase awesome Kickstarters or early access games in “Peep Show”, and give you some cheap or free games to play in your browser or on your phone.
Like the Podcast, but want more? You are already here! If we didn’t talk about it on the show, we have an article about it on the site. Want behind the scenes? Well, that’s a secret for another day, Rioters, but until then, you can always check out the live stream each week Wednesday at 9:30pm EST on our Twitch channel. Let’s enable the evolution of gaming together.
Josh Musser is the creator of “Indie Game Riot!” and professional voice actor. He creates videos of an eclectic assortment of games and hosts the podcast episodes on his channel. Indie games became a passion as he discovered more and more creativity and ingenuity within the community while also empathizing with the developers who work extremely hard to put their works of art into the public’s hands. He lives in Pennsylvania with his wife, daughter and son.
Reverend (Bryan Inks) is a professional IT guy. With a focus on systems administration and networking, he’s worked with some pretty big names in the IT sphere. Despite being extremely active in other gaming hobbies (LARPing, tabletop games, etc.), he loves to kick back and spend some time going murder-hobo in various games. Lately though, he’s becoming more and more disillusioned by the Triple A scene and has found himself more interested in the Independent Developer’s scene.
Ian McCamant is a video game addict, indie developer, metalhead, and junk food enthusiast. Driven by a passion for storytelling, Ian got his start as a microbudget filmmaker before joining PulseTense Games as writer on their 2016 release, De-Void. Since then, he has lent his narrative talents to indie studios all over the world, including the US, UK, Turkey, Romania. He loves any game that lets him get lost in another world, whether it’s an old-school point-and-click, sweeping RPG, dingy survival horror, or run-and-gun blast-em-up.