IndieCade! INDIEcade! INDIECADE!! (Part 3)

The journey on Friday continues. We’re walking down Sponsor Row and just to the right, we see some funny shit happening.


What. The. Fuck?

Okay, I’ve gotta check this out. I head a little closer and they call for a tie-breaker and the two teams go back to their starting positions.


The turtles(?) line up

I still don’t know what the hell is going on. There was a lot of running and yelling and cheering when someone lost the tub that they were carrying on their back. I’ve got video… perhaps you’ll understand it when you see it.

There was even some folks that did cosplay.


Ever go to an arcade as an arcade?

I haven’t had the opportunity to play this game yet, but it looks interesting enough that I’ve got it bookmarked.

We decided we were going to head to the Fire Station and check out the nominees, but got waylaid while walking out of the Indie Village by a couple of really nice guys from Russia.

They asked if they could talk with us about their game – and then we saw it. Get used to seeing this screen folks, I’m pretty sure Unity is here to stay.


Everything these days is in Unity

I’ve got some video footage of this game and them talking about it – and I’m hooked. Seriously, go check out Evilibrium by OrcWork. I can’t wait!

I got so caught up talking with OrcWork that I ended up forgoing the Fire Station and went back inside to Sponsor Row. And I’m happy I did. If I hadn’t, I might not have met Chris Dwyer – founder of Squire.


Marketing and PR for hire!

Chris is a really friendly and talented guy. Spent some time talking to him about the services he offers and the games he was showing off in his tent.

After that, we decided to check out the VR zoo.


VR is kinda a big deal, you know?

I decided that since I have an interview with the devs behind I Expect You To Die I might as well get a taste of the game first. And, HOLY SHIT was it awesome!


Mike T. and his bright blue fez are kind of hard to miss!

This is an entire Oculus experience that spoofs the great James Bond/007 movies of yester-year. The level that they were showcasing is you (as the protagonist) trapped in the villain’s car, trapped in the cargo bay of a plane, that’s being pumped full of poison gas. Escape is definitely your goal and you’re probably going to die a lot.


Silly player, the cigar is for /after/ you escape.

You know, I should probably sit down and get this all done when I’m not on the clock… Next installment will be up later. I finally make it to the Fire Station.


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