Developed under the MIT License by OKAM Studios, the Godot Engine is a free-to-use game making software that aims to rival companies like Unity and Unreal. They released their version 1.0 build last month, but have been working on the tool since February of last year.
Godot co-creator, Juan Linietsky, had this to say about the game engine:
“Godot is, at this point, the most advanced free (as in ‘no strings attached’) and open source game engine and the closest one to the big players such as Unity or Unreal in usability, amount of features and tools. We also believe we can catch up to them in a relatively short time. Our goal is that indie developers and commercial developers alike have a tool they can use to make video games (be it open, independent or commercial), without having to rely on expensive licenses or revenue share agreements.”
The Godot Engine will allow developers to create 2D or 3D games and comes with built in tools for animation and debugging. It also allows Python-based scripting language and can be modified with C++. The software is available for Windows, Mac and Linux.